"User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience."
The design of computer programs and interfaces that are intuitive, user-friendly, and efficient, with minimal physical strain and mental stress.
Human-computer interaction: The study of how humans interact with computers and the design of interfaces that facilitate this interaction.
Usability: The extent to which software can be used by users to achieve their goals with ease, efficiency, and satisfaction.
Interface design: The process of designing the visual, auditory, and tactile aspects of software interfaces.
Interaction design: The planning, implementation, and evaluation of the interactive aspects of software.
User experience (UX) design: The process of designing software that provides a positive experience for users, improving their interaction with the product.
Cognitive psychology: How people process information, think, and solve problems.
Human factors engineering: The design of products or systems that take into account the needs and limitations of humans.
User-centered design: A design philosophy that puts the needs and desires of the user at the center of the design process.
User testing: A process of evaluating software with real users to identify and address usability issues.
User feedback: A process of gathering feedback from users about the usability of software.
Information architecture: The organization of information in a way that is easy to understand and navigate.
Accessibility: The design of software that accommodates users with disabilities.
Ergonomic design: The design of software to ensure that it is comfortable and efficient for users to use.
Visual design: The planning and execution of the visual aspects of software interfaces.
Gestalt principles: The study of how humans perceive and organize visual information.
Cognitive Ergonomics: The design of software and user interfaces to accommodate and support the cognitive processes of the user.
Physical Ergonomics: The design of software and user interfaces to consider the physical needs, such as sizing, positioning, and height, of the user.
Visual Ergonomics: The design of software and user interfaces to optimize visual clarity, readability, color perception, and lighting for the user.
Navigation Ergonomics: The design of software and user interfaces to maximize ease of navigation and minimize the effort involved in finding and accessing information.
Input Ergonomics: The design of software and user interfaces to optimize the efficiency and comfort of input devices such as keyboard, mouse, touchpad, and finger gestures.
Response Ergonomics: The design of software and user interfaces to provide quick and appropriate responses to user input or system events.
Interpersonal Ergonomics: The design of software and user interfaces to facilitate interpersonal communication, collaboration, and coordination among users.
Affective Ergonomics: The design of software and user interfaces to enhance the emotional appeal, satisfaction, and enjoyment of the user.
Social Ergonomics: The design of software and user interfaces to address social issues, such as accessibility, inclusiveness, ethics, and privacy, that affect the user.
Contextual Ergonomics: The design of software and user interfaces to accommodate the contextual factors, such as culture, language, and environment, that influence the user's interaction.
"The focus on maximizing usability and the user experience."
"User interface (UI) design primarily focuses on information architecture."
"The goal of user interface design is to make the user's interaction as simple and efficient as possible, in terms of accomplishing user goals (user-centered design)."
- "Graphical user interfaces (GUIs) - Users interact with visual representations on a computer's screen." - "Interfaces controlled through voice - Users interact with these through their voices." - "Interactive interfaces utilizing gestures- Users interact with 3D design environments through their bodies, e.g., in virtual reality (VR) games."
"The desktop is an example of a GUI."
"Most smart assistants, such as Siri on smartphones or Alexa on Amazon devices, use voice control."
"Users interact with 3D design environments through their bodies, e.g., in virtual reality (VR) games."
"Interface design is involved in a wide range of projects, from computer systems, to cars, to commercial planes."
"Graphic design and typography are utilized to support its usability, influencing how the user performs certain interactions."
"The design process must balance technical functionality and visual elements (e.g., mental model) to create a system that is not only operational but also usable and adaptable to changing user needs."
"Designers tend to specialize in certain types of projects and have skills centered on their expertise, whether it is software design, user research, web design, or industrial design."
"Good user interface design facilitates finishing the task at hand without drawing unnecessary attention to itself."
"Design aesthetics may enhance or detract from the ability of users to use the functions of the interface."
"User interface (UI) design or user interface engineering is the design of user interfaces for machines and software."
"...such as computers, home appliances, mobile devices, and other electronic devices..."
"Most smart assistants, such as Siri on smartphones or Alexa on Amazon devices, use voice control."
"Users interact with 3D design environments through their bodies, e.g., in virtual reality (VR) games."
"Good user interface design focuses on maximizing usability and the user experience."
"The design process must balance technical functionality and visual elements to create a system that is not only operational but also usable and adaptable to changing user needs."