Virtual and Augmented Reality

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Using technology to provide learners with immersive experiences that enhance learning.

"Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world."
"Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training), and business (such as virtual meetings)."
"Standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds, and other sensations that simulate a user's physical presence in a virtual environment."
"A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items."
"VR headsets consist of a head-mounted display with a small screen in front of the eyes."
"Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR."
"Augmented reality and mixed reality involve immersive experiences that blend virtual elements with the real environment."
"Virtual reality typically incorporates auditory and video feedback."
"Virtual reality may also allow other types of sensory and force feedback through haptic technology."
"Virtual reality is applied in education for medical or military training, providing immersive experiences for learners."
"Virtual reality is used in business for activities like virtual meetings, creating a simulated environment for participants."
"Pose tracking is used in virtual reality to track the user's body movements, enhancing the immersive experience."
"Virtual reality employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world."
"Yes, there are different types of VR-style technology, including augmented reality and mixed reality."
"Virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds, and other sensations."
"Yes, virtual reality can also be created through specially designed rooms with multiple large screens."
"Haptic technology enables virtual reality to provide sensory and force feedback, enhancing the user's experience."
"Virtual reality is used in entertainment, particularly in video games, to create immersive experiences for users."
"The term 'extended reality' or XR is sometimes used to refer to augmented reality, mixed reality, and virtual reality."
"Definitions in the virtual reality industry are currently changing due to the nascence of the industry, resulting in evolving interpretations."