"The primary driving forces behind popular culture, especially when speaking of Western popular cultures, are the media, mass appeal, marketing and capitalism."
The study of consumer culture and mass media, including the production, distribution, and reception of popular music, film, television, and other forms of media.
Popular culture: It is the culture that emerges from the common people, as opposed to the elite or high culture. It embodies the practices, beliefs, and modes of expression and production that define a society's ways of living.
Media and communications: The study of how people use media and communication tools to create, disseminate, and consume cultural artifacts.
Technology and innovation: The impact of technology on culture, society, and creativity, and innovations in the use of technology in various cultural products.
Music and performance: The different genres and expressions in various kinds of music and performance, the social contexts in which these occur, and the messages they communicate.
Film and television: The history of film and television, their role in shaping popular culture, their influence on society and culture, and changes in technology and production techniques.
Advertising and marketing: The social, cultural, and economic significance of commercial messages and marketing strategies, their impact on consumer behavior and attitudes, and the relationship between advertising and popular culture.
Fashion and design: The cultural, political, and economic impact of design and fashion, the social and historical contexts of different styles, and the role of aesthetics in shaping culture.
Sports and leisure: The significance of sports and leisure activities in culture, their role in creating social identity and community, and their relationship with issues of race, gender, and class.
Politics and activism: The relationship between popular culture and politics, through the use of media and cultural products in shaping public opinion and social movements.
Globalization and cultural identity: The impact of globalization on culture, the effects of cultural imperialism and cultural hybridization, and the ways in which cultural identity is shaped and expressed through popular culture.
Film: Stories told through visual images projected onto a screen, combining acting, cinematography, and a musical score to convey meaning.
Music: One of the most pervasive forms of popular culture, encompassing diverse genres such as rock, hip hop, classical, and country.
Television: Often referred to as "the small screen," this form of popular culture includes a vast array of programming, including sitcoms, reality TV, dramas, and news.
Books and Magazines: Widely consumed forms of popular culture that engage readers through storytelling, humor, or informative articles.
Sports: Athletic events that entertain and engage audiences worldwide, from football to baseball to soccer, basketball, and beyond.
Video games: Interactive electronic media that have rapidly grown in popularity and can be played individually or with others, online or offline.
Celebrities: Public figures who are household names for their accomplishments in entertainment, athletics, politics, and other fields.
Social media: A vast and rapidly evolving structure of online platforms for communication, sharing, and networking.
Internet memes: Images, videos or other media that have been re-purposed, captioned, and shared widely across the internet serving cultural relevance.
Comic books and graphic novels: Sequential art that tells stories through a combination of images and text.
"Therefore, popular culture has a way of influencing an individual's attitudes towards certain topics."
"Heavily influenced in modern times by mass media, this collection of ideas permeates the everyday lives of people in a given society."
"It is generally viewed in contrast to other forms of culture such as folk culture, working-class culture, or high culture..."
"...from different academic perspectives such as psychoanalysis, structuralism, postmodernism, and more."
"The common pop-culture categories are: entertainment (such as film, music, television, and video games), sports, news (as in people/places in the news), politics, fashion, technology, and slang."
"Popular culture (also called mass culture or pop culture)"
"Because of this, popular culture is something that can be defined in a variety of conflicting ways by different people across different contexts."
"Popular culture also encompasses the activities and feelings produced as a result of interaction with these dominant objects."
"Theodor Adorno refers to as the 'culture industry'."
"A set of practices, beliefs, artistic output (also known as popular art or mass art) and objects that are dominant or prevalent in a society at a given point in time."
"Mass culture"
"The media, mass appeal, marketing, and capitalism."
"The media, mass appeal, marketing, and capitalism."
"...it is produced by what philosopher Theodor Adorno refers to as the 'culture industry'. Heavily influenced in modern times by mass media, this collection of ideas permeates the everyday lives of people in a given society."
"A set of practices, beliefs, artistic output (also known as popular art or mass art) and objects"
"...generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as popular art or mass art) and objects that are dominant or prevalent in a society at a given point in time."
"It is generally viewed in contrast to other forms of culture such as folk culture, working-class culture, or high culture..."
"Popular culture also encompasses the activities and feelings produced as a result of interaction with these dominant objects."
"...this collection of ideas permeates the everyday lives of people in a given society."