"In game theory, strategic dominance (commonly called simply dominance) occurs when one strategy is better than another strategy for one player, no matter how that player's opponents may play."
A strategy that is always the best choice for a player, regardless of the other player's strategy.
Game Theory and Dominant Strategy: Overview of game theory and dominant strategy, and how the concept of dominant strategy fits into the broader field of game theory.
Nash Equilibrium: The concept of Nash Equilibrium, which is a strategic solution for non-cooperative games and is closely related to dominant strategy.
Pareto Efficiency: A concept from welfare economics that is often used to evaluate the outcomes of games with multiple players, and is related to dominant strategy.
Prisoner's Dilemma: A classic example of game theory that illustrates the concept of dominant strategy and is widely studied in introductory game theory courses.
Tit-for-Tat: A well-known strategy in game theory that is often considered dominant in certain situations, particularly in repeated games.
Iterated Dominance: A method for identifying dominant strategies that involves iteratively eliminating dominated strategies from consideration.
Best Response: The concept of best response, which is a strategy that maximizes a player's expected utility given the strategies chosen by the other players, and is often closely related to dominant strategy.
Strategic Voting: The study of strategic voting in elections, and the role that dominant strategy can play in determining how voters will behave.
Dominance and Rationality: The relationship between dominance and rationality in game theory, and how the concept of rationality is used to evaluate strategic choices.
Dominance and Iterated Prisoner's Dilemma: An application of the concept of dominant strategy to the iterated prisoner's dilemma, which is a game that involves repeated interactions between two players.
Dominance and Auctions: The study of auction theory and how the concept of dominant strategy can be applied to auctions.
Dominance and Social Choice: The application of the concept of dominant strategy to voting systems and social choice theory.
Dominance and Incomplete Information: The study of situations in which players do not have complete information about the strategies and preferences of other players, and how dominant strategy can be used in such situations.
Dominance and Evolutionary Game Theory: The application of evolutionary game theory to the study of dominant strategy, and how natural selection can shape the behavior of players in games.
Dominance and Behavioral Economics: The study of how real-world economic behavior may deviate from the predictions of traditional game theory models, and how the concept of dominant strategy can be modified to account for such deviations.
Pure Dominant Strategy: A strategy that is always better than any other strategy, regardless of the opponent's choice.
Iterated Dominant Strategy: A strategy that is always better than any other strategy, even if the opponent changes their strategy in future rounds.
Iterated Elimination of Dominated Strategies: A process of eliminating strictly dominated strategies in a game iteratively, with the aim of identifying the dominant strategy.
Minimax Strategy: A strategy that minimizes the maximum potential loss in a game, assuming that the opponent is playing optimally.
Maximin Strategy: A strategy that maximizes the minimum potential gain in a game, assuming that the opponent is playing optimally.
Nash Equilibrium Strategy: A strategy that is stable in a game, and is such that no player can gain an advantage by switching to a different strategy.
Correlated Equilibrium Strategy: A strategy that is used when players are allowed to communicate or share information, and is designed to minimize the risk of collusion.
Pareto Dominant Strategy: A strategy that is better than another strategy in every possible outcome of the game.
"Many simple games can be solved using dominance."
"The opposite, intransitivity, occurs in games where one strategy may be better or worse than another strategy for one player, depending on how the player's opponents may play."
"Strategic dominance (commonly called simply dominance)..."
"...when one strategy is better than another strategy for one player, no matter how that player's opponents may play."
"Many simple games can be solved using dominance."
"The opposite, intransitivity, occurs in games where one strategy may be better or worse than another strategy for one player, depending on how the player's opponents may play."
"...one strategy is better than another strategy for one player, no matter how that player's opponents may play."
"Many simple games can be solved using dominance."
"Strategic dominance occurs when one strategy is better than another strategy for one player..."
"...one strategy is better than another strategy for one player, no matter how that player's opponents may play."
"Strategic dominance (commonly called simply dominance) occurs when one strategy is better than another strategy for one player, no matter how that player's opponents may play."
"The opposite, intransitivity, occurs in games where one strategy may be better or worse than another strategy for one player, depending on how the player's opponents may play."
"Many simple games can be solved using dominance."
"In game theory, strategic dominance (commonly called simply dominance)..."
"The opposite, intransitivity, occurs in games where one strategy may be better or worse than another strategy for one player, depending on how the player's opponents may play."
"...no matter how that player's opponents may play."
"...one strategy is better than another strategy for one player, no matter how that player's opponents may play."
"Many simple games can be solved using dominance."
"...one strategy may be better or worse than another strategy for one player, depending on how the player's opponents may play."