Quality Assurance (QA)

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Testing the game for bugs, user experience, and other quality factors to ensure the game is of high quality and enjoyable to play.

Testing Types: Understanding different types of testing methods such as functional testing, regression testing, compatibility testing, performance testing, etc.
Software Development Life Cycle (SDLC): A framework followed by game development companies to develop and release quality games. Understanding the different stages of SDLC such as requirement gathering, design, development, testing, deployment, and maintenance.
Bug Reporting: Understanding how to report an issue/bug appropriately to the development team with a detailed description, steps to reproduce, and screenshots.
Test Plans: Understanding how to create test plans, identifying test case requirements, test scenarios, and developing the most appropriate test cases for the project.
Test Case Development: Understanding how to create test cases, identifying test objectives, test steps, and expected results.
Defect Management: Understanding how to manage defects, defect tracking, severity, priority, and status updates.
Test Automation: Understanding how to automate testing activities and integrating automated testing with CI/CD pipeline.
Metrics and Reporting: Understanding how to measure and report the test coverage, test execution, and defect trends.
Risk Assessment: Understanding the importance of risk assessments and working with the development team to mitigate project-related risks.
Documentation Management: Understanding the importance of maintaining and updating project-related documents, such as test plans, test cases, and test reports.
Domain Knowledge: Understanding the basics of game development, game design, and game mechanics software architecture, and network infrastructure.
Collaboration and Communication: Understanding how to effectively communicate and collaborate with different teams such as game designers, developers, product owners, and project managers.
Testing Tools: Understanding test automation tools, bug tracking tools, test case management tools, and other testing tools commonly used in the QA process.
Quality Standards: Understanding industry standards such as ISO 9001, CMMI, and Scaled Agile Framework (SAFe).
Functionality testing: This type of QA focuses on ensuring that the game functions correctly and meets its intended purpose. Testers check things like gameplay mechanics, controls, and menus.
Performance testing: This type of QA focuses on verifying the game's performance on different hardware configurations, including load times, frame rates, and stability.
Compatibility testing: This type of QA verifies that the game works on different platforms, devices, and operating systems.
Localization testing: This type of QA ensures that the game is correctly translated and adapted for different regions and cultures.
Compliance testing: This type of QA checks that the game complies with all relevant industry standards, regulations, and legal requirements.
Security testing: This type of QA ensures that the game is secure and resilient against hacking and other types of cyberattacks.
User experience (UX) testing: This type of QA focuses on evaluating the user interface, user flows, and overall gameplay experience.
Regression testing: This type of QA checks that new code or features added to the game do not negatively impact or break existing functionality.
Integration testing: This type of QA verifies that different systems, modules, or components of the game work together as intended.
Penetration testing: This type of QA evaluates the game's security by simulating attacks from outside sources to identify vulnerabilities and weaknesses.
"Assuring quality and therefore avoiding problems and delays when delivering products or services to customers is what ISO 9000 defines as that 'part of quality management focused on providing confidence that quality requirements will be fulfilled'."
"This defect prevention aspect of quality assurance differs from the defect detection aspect of quality control."
"The terms 'quality assurance' and 'quality control' are often used interchangeably to refer to ways of ensuring the quality of a service or product."
"Implementation of inspection and structured testing as a measure of quality assurance in a television set software project at Philips Semiconductors is described, where inspection and structured testing are the measurement phase of a quality assurance strategy referred to as the DMAIC model (define, measure, analyze, improve, control)."
"Quality assurance includes two principles: 'fit for purpose' (the product should be suitable for the intended purpose); and 'right first time' (mistakes should be eliminated)."
"QA includes management of the quality of raw materials, assemblies, products and components, services related to production, and management, production, and inspection processes."
"It is the systematic measurement, comparison with a standard, and monitoring of processes in an associated feedback loop that confers error prevention."
"Quality assurance comprises administrative and procedural activities implemented in a quality system so that requirements and goals for a product, service, or activity will be accomplished."
"This defect prevention aspect of quality assurance [...] focuses on quality efforts earlier in product development and production [...] and on avoiding defects in the first place rather than correcting them after the fact."
"ISO 9000 defines [quality assurance] as that 'part of quality management focused on providing confidence that quality requirements will be fulfilled'."
"Quality assurance (QA) is the term used in both manufacturing and service industries to describe the systematic efforts taken to assure that the product(s) delivered to customer(s) meet with the contractual and other agreed upon performance, design, reliability, and maintainability expectations of that customer."
"The core purpose of Quality Assurance is to prevent mistakes and defects in the development and production of both manufactured products [...] and delivered services. Assuring quality and therefore avoiding problems and delays when delivering products or services to customers is what ISO 9000 defines as that 'part of quality management focused on providing confidence that quality requirements will be fulfilled'."
"This can be contrasted with quality control, which is focused on process output."
"The two principles also manifest before the background of developing (engineering) a novel technical product: The task of engineering is to make it work once, while the task of quality assurance is to make it work all the time."
"Historically, defining what suitable product or service quality means has been a more difficult process, determined in many ways."
"The value-based approach [...] finds consumers linking quality to price and making overall conclusions of quality based on such a relationship."
"The core purpose of Quality Assurance is to prevent mistakes and defects in the development and production of both manufactured products [...] and delivered services."
"Inspection and structured testing are the measurement phase of a quality assurance strategy referred to as the DMAIC model (define, measure, analyze, improve, control)."
"Assuring quality and therefore avoiding problems and delays when delivering products or services to customers is what ISO 9000 defines as that 'part of quality management focused on providing confidence that quality requirements will be fulfilled'."
"This defect prevention aspect of quality assurance differs from the defect detection aspect of quality control and has been referred to as a shift left since it focuses on quality efforts earlier in product development and production."