"Data storage devices" "Art media technology" "Print media technology" "Digital media technology" "Electronic media technology"
An exploration of the technological advancements that have transformed mass communication, including topics such as social media, mobile devices, and streaming services.
History of Media Technologies: This covers the evolution of media technologies from the printing press to the internet, and how these have shaped society.
Communication Theory: This covers the different communication models, techniques, and theories that are important to understand how media technologies work.
Digital Media: This covers the different types of digital media such as social media, websites, blogs, and podcasts, and how these are created and used.
Media Ethics: This covers the ethical considerations that arise when using media technologies such as privacy, accuracy, and objectivity.
Media Law: This covers the legal aspects of media technologies such as copyright laws, licensing, and defamation.
Media Production: This covers the different types of media production such as audio, visual, and digital, and how they are produced.
Media Distribution: This covers the process of distributing media such as print publications, radio broadcasts, TV shows, and movies, and how this has evolved with digital technologies.
Media Convergence: This covers the integration of different media technologies, such as the integration of print, TV, and internet technologies, and how this has changed the media landscape.
Media Literacy: This covers the ability to critically analyze and understand media, and how to effectively use media technologies.
Media Effects: This covers the psychological and social impact that media technologies have on society, such as the effect of violent video games or social media addiction.
Television: Visual media technology that transmits moving images and sounds via broadcast or cable signals.
Radio: Auditory media technology that transmits sound or music via broadcast or satellite signals.
Print media: Static media technology that transmits information in the form of books, newspapers, magazines, and other types of published materials.
Digital media: Media technology that uses digital technologies to transmit information through the internet, including social media, news websites, blogs, and streaming services.
Film: Visual media technology that transmits motion pictures via screens in cinemas, movie theaters, or via home video.
Photography: Visual media technology that captures still images and transmits them through prints or digitally.
Video games: Interactive media technology that entertains or educates users through the use of computer graphics.
Virtual reality: Media technology that immerses users in a computer-generated environment that simulates reality.
Podcasts: Auditory media technology that transmits informal and educational content through the internet.
Animation: Visual media technology that transmits images in motion using computer graphics, stop-motion techniques, or hand-drawn animation.
Web-based media services: Media technology that allows for a wide assortment of online services such as e-commerce, online banking, email, online classes, and video conferencing.
Augmented reality: Media technology that overlays real-world environments with computer-generated sensory inputs that modify the reality of the real world.
"Category:Visual arts media"
"Category:Printing"
"Category:Digital media"
"Category:Digital media" "Category:Electronic publishing"
"Media technology university programmes"
"Media psychology"
[No direct quote, but implied in the description of media psychology]
"Data storage devices"
"Category:Visual arts media"
"Category:Printing"
"Category:Digital media"
"Category:Digital media" "Category:Electronic publishing"
"Media technology university programmes"
"Media psychology"
[No direct quote, but implied in the description of media psychology]
"Data storage devices"
"Category:Visual arts media"
"Category:Printing"
"Category:Digital media"