3D Modeling

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Creating three-dimensional models for different purposes such as prototyping, simulation, and entertainment.

Polygon Modeling: The process of creating 3D models using connected geometrical shapes called polygons.
NURBS Modeling: A technique for creating 3D models using mathematical curves to define shapes.
Subdivision Modeling: A 3D modeling technique that uses low-resolution meshes that are gradually subdivided to create high-resolution models.
Sculpting: A modeling technique that focuses on creating organic shapes by digitally sculpting 3D models with virtual tools.
Texturing: The process of adding colors or materials to the surface of 3D models to create realistic textures.
UV Mapping: A technique for flattening 3D surfaces onto a 2D plane, allowing textures to be applied accurately.
Rigging: The process of creating a skeleton for 3D models that can be animated.
Animation: The process of designing the movement and behavior of 3D models to create lifelike simulations or engaging visuals.
Lighting: The process of setting up lighting within 3D environments to create realistic renderings.
Rendering: The process of producing images or animations from 3D models using specialized software and hardware.
3D Printing: The use of digital 3D models to create physical objects using 3D printing technology.
CAD (Computer-Aided Design): The use of computer technology to assist in the design and creation of physical products or models.
Virtual Reality: The use of 3D modeling and simulation technology to create immersive virtual environments and experiences.
Augmented Reality: The use of 3D modeling and simulation technology to enhance real-world environments with digital overlays and information.
Game Design: The use of 3D modeling technology to create game environments, characters, and objects.
Architecture: The use of 3D modeling technology to design and simulate building structures and spaces.
Product Design: The use of 3D modeling technology to design and simulate physical products and objects.
Medical Imaging: The use of 3D modeling technology to create digital representations of medical images for diagnostic or surgical purposes.
Polygonal Modeling: This is the most commonly used 3D modeling technique, where digital models are created using vertices, edges, and surfaces.
NURBS Modeling: This type of modeling is based on Non-Uniform Rational B-Splines. It is used to create complex and high-quality surface models.
Parametric Modeling: In this modeling method, complex models are created by defining parameters and rules, which can be modified to create variations of the original design.
Subdivision Modeling: This method involves the creation of low-polygon models that are then subdivided into higher detail models.
Procedural Modeling: A type of modeling where models are created using code or algorithms instead of traditional modeling methods.
Sculpting: A technique that involves direct manipulation of digital models using sculpting tools, creating a more organic and freeform shape.
Texturing: This technique is used to add details and textures to the surface of 3D models, giving them a greater sense of depth and realism.
3D Printing: This technique involves the creation of physical objects using a 3D printer.
Digital Rendering: A process of creating photorealistic images or animations of 3D models using specialized rendering software.
Virtual Reality: This technology allows users to experience 3D models in a virtual environment, either through a headset or on a screen.
Augmented Reality: A technique which overlays digital models onto the real world, giving users an immersive experience.
Motion Graphics: A style of animation that combines graphic design and animation to create animated pieces for multimedia, advertising, and broadcast environments.
CAD (Computer-Aided Design): This technology is used to create precise and accurate technical drawings and schematics for engineering and architecture purposes.
Medical Modeling: A technique that creates 3D models of the human body for use in medical diagnosis, surgical planning, and education.
Game Development: The process of creating digital games, which involves a variety of 3D modeling techniques to create the environment, characters, and assets.
"3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space."
"Being a collection of data (points and other information), 3D models can be created manually, algorithmically (procedural modeling), or by scanning."
"Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc."
"3D models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc."
"3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space."
"3D models can be created manually."
"3D models can be created algorithmically (procedural modeling)."
"3D models can be created by scanning."
"3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space."
"3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space."
"3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space."
"Their surfaces may be further defined with texture mapping."
"In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space."
"Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc."
"3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space."
"Their surfaces may be further defined with texture mapping."
"Their surfaces may be further defined with texture mapping."
"The process of developing a mathematical coordinate-based representation of any surface of an object in three dimensions."
"Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc."
"3D models can be created algorithmically (procedural modeling)."